blob: 1b1ec51ee5084b47e274281f3f592a9b91cc0681 [file] [log] [blame] [edit]
SKIP: FAILED
#version 310 es
precision mediump float;
layout(location = 0) in float a_1;
layout(location = 1) in float b_1;
layout(location = 0) out float a_2;
struct FragIn {
float a;
uint mask;
};
FragIn tint_symbol(FragIn tint_symbol_1, float b) {
if ((tint_symbol_1.mask == 0u)) {
return tint_symbol_1;
}
FragIn tint_symbol_2 = FragIn(b, 1u);
return tint_symbol_2;
}
void main() {
FragIn tint_symbol_3 = FragIn(a_1, uint(gl_SampleMask[0]));
FragIn inner_result = tint_symbol(tint_symbol_3, b_1);
a_2 = inner_result.a;
gl_SampleMask_1[0] = inner_result.mask;
return;
}
Error parsing GLSL shader:
ERROR: 0:21: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
ERROR: 0:21: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.