#version 310 es | |
precision mediump float; | |
layout(binding = 1) buffer data_block_1 { | |
int inner[]; | |
} data; | |
int foo() { | |
return data.inner[0]; | |
} | |
void tint_symbol() { | |
foo(); | |
} | |
layout(local_size_x = 16, local_size_y = 16, local_size_z = 1) in; | |
void main() { | |
tint_symbol(); | |
return; | |
} |