blob: 9f7e997c6f0c099c2975be7a5a70772464426f19 [file] [log] [blame] [edit]
uint atomicAdd_1(RWByteAddressBuffer buffer, uint offset, uint value) {
uint original_value = 0;
buffer.InterlockedAdd(offset, value, original_value);
return original_value;
}
RWByteAddressBuffer drawOut : register(u5, space0);
static uint cubeVerts = 0u;
struct tint_symbol_1 {
uint3 global_id : SV_DispatchThreadID;
};
void computeMain_inner(uint3 global_id) {
const uint firstVertex = atomicAdd_1(drawOut, 0u, cubeVerts);
}
[numthreads(1, 1, 1)]
void computeMain(tint_symbol_1 tint_symbol) {
computeMain_inner(tint_symbol.global_id);
return;
}