intrinsics/gen/ignore/6698df.wgsl:28:3 warning: use of deprecated intrinsic | |
ignore(1u); | |
^^^^^^ | |
#version 310 es | |
precision mediump float; | |
void ignore_6698df() { | |
1u; | |
} | |
vec4 vertex_main() { | |
ignore_6698df(); | |
return vec4(0.0f, 0.0f, 0.0f, 0.0f); | |
} | |
void main() { | |
vec4 inner_result = vertex_main(); | |
gl_Position = inner_result; | |
gl_Position.y = -(gl_Position.y); | |
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); | |
return; | |
} | |
#version 310 es | |
precision mediump float; | |
void ignore_6698df() { | |
1u; | |
} | |
void fragment_main() { | |
ignore_6698df(); | |
} | |
void main() { | |
fragment_main(); | |
return; | |
} | |
#version 310 es | |
precision mediump float; | |
void ignore_6698df() { | |
1u; | |
} | |
void compute_main() { | |
ignore_6698df(); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
compute_main(); | |
return; | |
} |