blob: 5061e7e9501b06eab8a81125948e0b7f798df61e [file] [log] [blame] [edit]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba32sint, write>;
fn textureNumLayers_13b4ce() {
var res : i32 = textureNumLayers(arg_0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLayers_13b4ce();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureNumLayers_13b4ce();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureNumLayers_13b4ce();
}