#include <metal_stdlib> | |
using namespace metal; | |
struct Uniforms { | |
/* 0x0000 */ uint i; | |
}; | |
struct InnerS { | |
int v; | |
}; | |
struct tint_array_wrapper { | |
InnerS arr[8]; | |
}; | |
struct OuterS { | |
tint_array_wrapper a1; | |
}; | |
void f(thread OuterS* const p, const constant Uniforms* const tint_symbol_1) { | |
InnerS v = {}; | |
(*(p)).a1.arr[(*(tint_symbol_1)).i] = v; | |
} | |
kernel void tint_symbol(const constant Uniforms* tint_symbol_2 [[buffer(0)]]) { | |
OuterS s1 = {}; | |
f(&(s1), tint_symbol_2); | |
return; | |
} | |