blob: d1bc9c0b326feb8382949a02a91bb94d933fd8f3 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void clamp_1a32e3() {
int4 res = clamp(int4(), int4(), int4());
}
float4 vertex_main_inner() {
clamp_1a32e3();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
clamp_1a32e3();
return;
}
kernel void compute_main() {
clamp_1a32e3();
return;
}