blob: 28e5a81c32741d5ed86fc149670d51ad3d10eab5 [file] [log] [blame] [edit]
void smoothStep_cb0bfb() {
float res = smoothstep(1.0f, 1.0f, 1.0f);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
smoothStep_cb0bfb();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
smoothStep_cb0bfb();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
smoothStep_cb0bfb();
return;
}