Sign in
dawn
/
tint
/
refs/heads/chromium/4873
/
.
/
test
/
builtins
/
textureGather
/
f32
/
red.wgsl.expected.glsl
blob: c1a257176bf23a7028d871e9fdcd3aed30566e14 [
file
] [
log
] [
blame
] [
edit
]
#version 310 es
precision mediump
float
;
uniform highp sampler2D t_s
;
void
tint_symbol
()
{
vec4 res
=
textureGather
(
t_s
,
vec2
(
0.0f
,
0.0f
),
0
);
}
void
main
()
{
tint_symbol
();
return
;
}