| type Arr = @stride(16) array<i32, 2>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| @group(0) @binding(0) var<uniform> x_5 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var x_23 : i32; |
| var x_27 : i32; |
| var x_37 : i32; |
| var x_23_phi : i32; |
| var x_45_phi : i32; |
| x_23_phi = 0; |
| loop { |
| var x_24 : i32; |
| x_23 = x_23_phi; |
| x_27 = x_5.x_GLF_uniform_int_values[1]; |
| if ((x_23 < (100 - bitcast<i32>(x_27)))) { |
| } else { |
| break; |
| } |
| |
| continuing { |
| x_24 = bitcast<i32>((x_23 + bitcast<i32>(1))); |
| x_23_phi = x_24; |
| } |
| } |
| var x_37_phi : i32; |
| var x_40_phi : i32; |
| let x_32 : i32 = x_5.x_GLF_uniform_int_values[0]; |
| x_45_phi = 1; |
| if ((x_32 == 0)) { |
| x_37_phi = 1; |
| x_40_phi = x_23; |
| loop { |
| var x_41 : i32; |
| var x_38 : i32; |
| x_37 = x_37_phi; |
| let x_40 : i32 = x_40_phi; |
| if ((x_40 < 100)) { |
| } else { |
| break; |
| } |
| |
| continuing { |
| x_41 = (x_40 + 1); |
| x_38 = bitcast<i32>((x_37 * bitcast<i32>((1 - bitcast<i32>(x_37))))); |
| x_37_phi = x_38; |
| x_40_phi = x_41; |
| } |
| } |
| x_45_phi = x_37; |
| } |
| let x_45 : i32 = x_45_phi; |
| if ((x_45 == x_32)) { |
| let x_50 : f32 = f32(x_27); |
| let x_51 : f32 = f32(x_32); |
| x_GLF_color = vec4<f32>(x_50, x_51, x_51, x_50); |
| } else { |
| let x_53 : f32 = f32(x_32); |
| x_GLF_color = vec4<f32>(x_53, x_53, x_53, x_53); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| @stage(fragment) |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |