| SKIP: FAILED |
| |
| vk-gl-cts/graphicsfuzz/cov-fract-smoothstep-undefined/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary |
| type Arr = @stride(16) array<f32, 1>; |
| ^^^^^^ |
| |
| #version 310 es |
| precision mediump float; |
| |
| layout(location = 0) out vec4 x_GLF_color_1_1; |
| struct tint_padded_array_element { |
| float el; |
| }; |
| |
| struct buf0 { |
| tint_padded_array_element x_GLF_uniform_float_values[1]; |
| }; |
| |
| layout(binding = 0) uniform buf0_1 { |
| tint_padded_array_element x_GLF_uniform_float_values[1]; |
| } x_6; |
| |
| vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| void main_1() { |
| vec2 v1 = vec2(0.0f, 0.0f); |
| vec2 b = vec2(0.0f, 0.0f); |
| float a = 0.0f; |
| bool x_51 = false; |
| bool x_52_phi = false; |
| float x_30 = x_6.x_GLF_uniform_float_values[0].el; |
| v1 = vec2(x_30, x_30); |
| b = frac(v1); |
| a = smoothstep(vec2(1.0f, 1.0f), vec2(1.0f, 1.0f), b).x; |
| float x_38 = x_6.x_GLF_uniform_float_values[0].el; |
| float x_39 = a; |
| float x_40 = a; |
| float x_42 = x_6.x_GLF_uniform_float_values[0].el; |
| x_GLF_color = vec4(x_38, x_39, x_40, x_42); |
| float x_45 = b.x; |
| bool x_46 = (x_45 < 1.0f); |
| x_52_phi = x_46; |
| if (x_46) { |
| float x_50 = b.y; |
| x_51 = (x_50 < 1.0f); |
| x_52_phi = x_51; |
| } |
| if (x_52_phi) { |
| float x_57 = x_6.x_GLF_uniform_float_values[0].el; |
| float x_59 = b.x; |
| float x_61 = b.y; |
| float x_63 = x_6.x_GLF_uniform_float_values[0].el; |
| x_GLF_color = vec4(x_57, x_59, x_61, x_63); |
| } else { |
| float x_66 = x_6.x_GLF_uniform_float_values[0].el; |
| x_GLF_color = vec4(x_66, x_66, x_66, x_66); |
| } |
| return; |
| } |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| |
| main_out tint_symbol() { |
| main_1(); |
| main_out tint_symbol_1 = main_out(x_GLF_color); |
| return tint_symbol_1; |
| } |
| |
| void main() { |
| main_out inner_result = tint_symbol(); |
| x_GLF_color_1_1 = inner_result.x_GLF_color_1; |
| return; |
| } |
| Error parsing GLSL shader: |
| ERROR: 0:26: 'frac' : no matching overloaded function found |
| ERROR: 0:26: 'assign' : cannot convert from ' const float' to ' temp mediump 2-component vector of float' |
| ERROR: 0:26: '' : compilation terminated |
| ERROR: 3 compilation errors. No code generated. |
| |
| |
| |