blob: 5eddd123374064360647691dbe1d7c593107eb6c [file] [log] [blame] [edit]
struct FragmentInputs {
@builtin(position)
position : vec4<f32>;
@builtin(front_facing)
front_facing : bool;
@builtin(sample_index)
sample_index : u32;
@builtin(sample_mask)
sample_mask : u32;
}
@stage(fragment)
fn main(inputs : FragmentInputs) {
if (inputs.front_facing) {
let foo : vec4<f32> = inputs.position;
let bar : u32 = (inputs.sample_index + inputs.sample_mask);
}
}