blob: ba833dbafe9f5f188271ab231a622caeb3ed49f2 [file] [log] [blame] [edit]
struct FragmentInputs {
@builtin(position) position : vec4<f32>;
@builtin(front_facing) front_facing : bool;
@builtin(sample_index) sample_index : u32;
@builtin(sample_mask) sample_mask : u32;
};
@stage(fragment)
fn main(inputs : FragmentInputs) {
if (inputs.front_facing) {
let foo : vec4<f32> = inputs.position;
let bar : u32 = inputs.sample_index + inputs.sample_mask;
}
}