blob: 519623683d04f7ee21fc01553159088d4333e9ff [file] [log] [blame] [edit]
struct FragmentOutputs {
@location(0)
loc0 : i32;
@location(1)
loc1 : u32;
@location(2)
loc2 : f32;
@location(3)
loc3 : vec4<f32>;
}
@stage(fragment)
fn main() -> FragmentOutputs {
return FragmentOutputs(1, 1u, 1.0, vec4<f32>(1.0, 2.0, 3.0, 4.0));
}