blob: 2a8b1bcf30d09dff11f92e98cbcde9bf822075dd [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct VertexOutputs {
float4 position;
};
struct tint_symbol_1 {
float4 position [[position]];
};
VertexOutputs tint_symbol_inner() {
VertexOutputs const tint_symbol_2 = {.position=float4(1.0f, 2.0f, 3.0f, 4.0f)};
return tint_symbol_2;
}
vertex tint_symbol_1 tint_symbol() {
VertexOutputs const inner_result = tint_symbol_inner();
tint_symbol_1 wrapper_result = {};
wrapper_result.position = inner_result.position;
return wrapper_result;
}