blob: afdcdf5524d57042a62722d942588124be70053f [file] [log] [blame] [edit]
struct VertexOutputs {
@builtin(position) position : vec4<f32>;
};
@stage(vertex)
fn main() -> VertexOutputs {
return VertexOutputs(vec4<f32>(1.0, 2.0, 3.0, 4.0));
}