| SKIP: FAILED | |
| #version 310 es | |
| precision mediump float; | |
| uniform highp sampler2D x_20_1; | |
| void main_1() { | |
| uint x_125 = uint(textureQueryLevels(x_20_1);); | |
| return; | |
| } | |
| void tint_symbol() { | |
| main_1(); | |
| } | |
| void main() { | |
| tint_symbol(); | |
| return; | |
| } | |
| Error parsing GLSL shader: | |
| ERROR: 0:6: 'textureQueryLevels' : no matching overloaded function found | |
| ERROR: 0:6: '' : compilation terminated | |
| ERROR: 2 compilation errors. No code generated. | |