blob: c4adea5eea383a43a4aa5deae79ae7b0c76af79e [file] [log] [blame] [edit]
@group(1) @binding(1) var arg_1 : texture_2d<u32>;
@group(1) @binding(2) var arg_2 : sampler;
fn textureGather_93003d() {
var res : vec4<u32> = textureGather(1, arg_1, arg_2, vec2<f32>(), vec2<i32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureGather_93003d();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureGather_93003d();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureGather_93003d();
}