blob: c4f05ce89f6080ceae966ab1caa8ea0302eb5e4a [file] [log] [blame] [edit]
@group(1) @binding(1) var arg_1 : texture_2d<f32>;
@group(1) @binding(2) var arg_2 : sampler;
fn textureGather_bd0b1e() {
var res : vec4<f32> = textureGather(1, arg_1, arg_2, vec2<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureGather_bd0b1e();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureGather_bd0b1e();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureGather_bd0b1e();
}