blob: 152ed83a2fdafae5d34509cc138865459ed9adce [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
void smoothStep_5f615b() {
float4 res = smoothstep(float4(), float4(), float4());
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
smoothStep_5f615b();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
smoothStep_5f615b();
return;
}
kernel void compute_main() {
smoothStep_5f615b();
return;
}