| SKIP: FAILED |
| |
| #version 310 es |
| precision mediump float; |
| |
| layout(location = 0) out vec4 x_GLF_color_1_1; |
| struct strided_arr { |
| int el; |
| }; |
| |
| struct buf0 { |
| strided_arr x_GLF_uniform_int_values[4]; |
| }; |
| |
| layout(binding = 0) uniform buf0_1 { |
| strided_arr x_GLF_uniform_int_values[4]; |
| } x_5; |
| |
| vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| void main_1() { |
| int x_28 = 0; |
| int x_29 = 0; |
| int x_28_phi = 0; |
| int x_31_phi = 0; |
| int x_42_phi = 0; |
| int x_24 = min(1, reversebits(1)); |
| int x_26 = x_5.x_GLF_uniform_int_values[3].el; |
| x_28_phi = x_26; |
| x_31_phi = 1; |
| while (true) { |
| int x_32 = 0; |
| x_28 = x_28_phi; |
| int x_31 = x_31_phi; |
| x_42_phi = x_28; |
| if ((x_31 <= (x_24 - 1))) { |
| } else { |
| break; |
| } |
| x_29 = (x_28 + x_31); |
| int x_38 = x_5.x_GLF_uniform_int_values[0].el; |
| if ((x_38 == 1)) { |
| x_42_phi = x_29; |
| break; |
| } |
| { |
| x_32 = (x_31 + 1); |
| x_28_phi = x_29; |
| x_31_phi = x_32; |
| } |
| } |
| int x_42 = x_42_phi; |
| int x_44 = x_5.x_GLF_uniform_int_values[2].el; |
| if ((x_42 == x_44)) { |
| int x_50 = x_5.x_GLF_uniform_int_values[0].el; |
| float x_51 = float(x_50); |
| int x_53 = x_5.x_GLF_uniform_int_values[1].el; |
| float x_54 = float(x_53); |
| x_GLF_color = vec4(x_51, x_54, x_54, x_51); |
| } else { |
| int x_57 = x_5.x_GLF_uniform_int_values[1].el; |
| float x_58 = float(x_57); |
| x_GLF_color = vec4(x_58, x_58, x_58, x_58); |
| } |
| return; |
| } |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| |
| main_out tint_symbol() { |
| main_1(); |
| main_out tint_symbol_1 = main_out(x_GLF_color); |
| return tint_symbol_1; |
| } |
| |
| void main() { |
| main_out inner_result = tint_symbol(); |
| x_GLF_color_1_1 = inner_result.x_GLF_color_1; |
| return; |
| } |
| Error parsing GLSL shader: |
| ERROR: 0:24: 'reversebits' : no matching overloaded function found |
| ERROR: 0:24: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |