| struct InnerS { | |
| int v; | |
| }; | |
| struct S1 { | |
| InnerS a2[8]; | |
| }; | |
| struct OuterS { | |
| S1 a1[8]; | |
| }; | |
| cbuffer cbuffer_uniforms : register(b4, space1) { | |
| uint4 uniforms[1]; | |
| }; | |
| [numthreads(1, 1, 1)] | |
| void main() { | |
| InnerS v = (InnerS)0; | |
| OuterS s = (OuterS)0; | |
| { | |
| S1 tint_symbol_1[8] = s.a1; | |
| const uint tint_symbol_2_save = uniforms[0].x; | |
| InnerS tint_symbol_3[8] = tint_symbol_1[tint_symbol_2_save].a2; | |
| tint_symbol_3[uniforms[0].y] = v; | |
| tint_symbol_1[tint_symbol_2_save].a2 = tint_symbol_3; | |
| s.a1 = tint_symbol_1; | |
| } | |
| return; | |
| } |