| struct InnerS { | |
| int v; | |
| }; | |
| struct OuterS { | |
| InnerS a1[8]; | |
| InnerS a2[8]; | |
| }; | |
| cbuffer cbuffer_uniforms : register(b4, space1) { | |
| uint4 uniforms[1]; | |
| }; | |
| [numthreads(1, 1, 1)] | |
| void main() { | |
| InnerS v = (InnerS)0; | |
| OuterS s1 = (OuterS)0; | |
| { | |
| InnerS tint_symbol_1[8] = s1.a1; | |
| tint_symbol_1[uniforms[0].x] = v; | |
| s1.a1 = tint_symbol_1; | |
| } | |
| { | |
| InnerS tint_symbol_3[8] = s1.a2; | |
| tint_symbol_3[uniforms[0].x] = v; | |
| s1.a2 = tint_symbol_3; | |
| } | |
| return; | |
| } |