blob: fb3d3f2a1f8bf17542104c5468311d6a1e4ec57a [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
void reverseBits_e31adf() {
uint res = reverse_bits(1u);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
reverseBits_e31adf();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
reverseBits_e31adf();
return;
}
kernel void compute_main() {
reverseBits_e31adf();
return;
}