blob: eac4ea6fbeb6d2d6b129fe7d186750ea347dac6d [file] [log] [blame] [edit]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rgba16float, write>;
fn textureStore_e885e8() {
textureStore(arg_0, 1, vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_e885e8();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureStore_e885e8();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureStore_e885e8();
}