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// Copyright 2023 The Dawn & Tint Authors
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#ifndef SRC_TINT_LANG_CORE_IR_CALL_H_
#define SRC_TINT_LANG_CORE_IR_CALL_H_
#include "src/tint/lang/core/ir/operand_instruction.h"
#include "src/tint/utils/rtti/castable.h"
namespace tint::core::ir {
/// A Call instruction in the IR.
class Call : public Castable<Call, OperandInstruction<4, 1>> {
public:
~Call() override;
/// @returns the offset of the arguments in Operands()
virtual size_t ArgsOperandOffset() const { return 0; }
/// @returns the call arguments
tint::Slice<Value* const> Args() { return operands_.Slice().Offset(ArgsOperandOffset()); }
/// @returns the call arguments
tint::Slice<const Value* const> Args() const {
return operands_.Slice().Offset(ArgsOperandOffset());
}
/// Append a new argument to the argument list for this call instruction.
/// @param arg the argument value to append
void AppendArg(ir::Value* arg) { AddOperand(operands_.Length(), arg); }
protected:
/// Constructor
Call();
};
} // namespace tint::core::ir
#endif // SRC_TINT_LANG_CORE_IR_CALL_H_