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// Copyright 2020 The Dawn & Tint Authors
//
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#ifndef SRC_TINT_LANG_WGSL_AST_BINDING_ATTRIBUTE_H_
#define SRC_TINT_LANG_WGSL_AST_BINDING_ATTRIBUTE_H_
#include <string>
#include "src/tint/lang/wgsl/ast/attribute.h"
#include "src/tint/lang/wgsl/ast/expression.h"
namespace tint::ast {
/// A binding attribute
class BindingAttribute final : public Castable<BindingAttribute, Attribute> {
public:
/// Constructor
/// @param pid the identifier of the program that owns this node
/// @param nid the unique node identifier
/// @param src the source of this node
/// @param expr the binding expression
BindingAttribute(GenerationID pid, NodeID nid, const Source& src, const Expression* expr);
~BindingAttribute() override;
/// @returns the WGSL name for the attribute
std::string Name() const override;
/// Clones this node and all transitive child nodes using the `CloneContext`
/// `ctx`.
/// @param ctx the clone context
/// @return the newly cloned node
const BindingAttribute* Clone(CloneContext& ctx) const override;
/// the binding expression
const Expression* const expr;
};
} // namespace tint::ast
#endif // SRC_TINT_LANG_WGSL_AST_BINDING_ATTRIBUTE_H_