blob: ff8785ddbeefad5909f7da600c8f71745034034b [file] [log] [blame]
// Copyright 2021 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_TINT_LANG_WGSL_AST_TRANSFORM_BINDING_REMAPPER_H_
#define SRC_TINT_LANG_WGSL_AST_TRANSFORM_BINDING_REMAPPER_H_
#include <unordered_map>
#include "src/tint/api/common/binding_point.h"
#include "src/tint/lang/core/access.h"
#include "src/tint/lang/wgsl/ast/transform/transform.h"
#include "src/tint/utils/reflection/reflection.h"
namespace tint::ast::transform {
/// BindingPoint is an alias to BindingPoint
using BindingPoint = BindingPoint;
/// BindingRemapper is a transform used to remap resource binding points and
/// access controls.
class BindingRemapper final : public Castable<BindingRemapper, Transform> {
public:
/// BindingPoints is a map of old binding point to new binding point
using BindingPoints = std::unordered_map<BindingPoint, BindingPoint>;
/// AccessControls is a map of old binding point to new access control
using AccessControls = std::unordered_map<BindingPoint, core::Access>;
/// Remappings is consumed by the BindingRemapper transform.
/// Data holds information about shader usage and constant buffer offsets.
struct Remappings final : public Castable<Remappings, Data> {
/// Constructor
Remappings();
/// Constructor
/// @param bp a map of new binding points
/// @param ac a map of new access controls
/// @param may_collide If true, then validation will be disabled for
/// binding point collisions generated by this transform
Remappings(BindingPoints bp, AccessControls ac, bool may_collide = true);
/// Copy constructor
Remappings(const Remappings&);
/// Destructor
~Remappings() override;
/// A map of old binding point to new binding point
BindingPoints binding_points;
/// A map of old binding point to new access controls
AccessControls access_controls;
/// If true, then validation will be disabled for binding point collisions
/// generated by this transform
bool allow_collisions = false;
/// Reflection for this class
TINT_REFLECT(Remappings, binding_points, access_controls, allow_collisions);
};
/// Constructor
BindingRemapper();
~BindingRemapper() override;
/// @copydoc Transform::Apply
ApplyResult Apply(const Program& program,
const DataMap& inputs,
DataMap& outputs) const override;
};
} // namespace tint::ast::transform
#endif // SRC_TINT_LANG_WGSL_AST_TRANSFORM_BINDING_REMAPPER_H_