blob: 0fefa67cdc604d7e5b3871e3840ca49ac0f21b21 [file] [log] [blame]
// Copyright 2020 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_TINT_UTILS_SYMBOL_SYMBOL_TABLE_H_
#define SRC_TINT_UTILS_SYMBOL_SYMBOL_TABLE_H_
#include <string>
#include "src/tint/utils/containers/hashmap.h"
#include "src/tint/utils/memory/bump_allocator.h"
#include "src/tint/utils/symbol/symbol.h"
namespace tint {
/// Holds mappings from symbols to their associated string names
class SymbolTable {
public:
/// Constructor
/// @param generation_id the identifier of the program that owns this symbol
/// table
explicit SymbolTable(tint::GenerationID generation_id);
/// Move Constructor
SymbolTable(SymbolTable&&);
/// Destructor
~SymbolTable();
/// Move assignment
/// @param other the symbol table to move
/// @returns the symbol table
SymbolTable& operator=(SymbolTable&& other);
/// @returns a symbol table to hold symbols which point to the allocated names in @p o.
/// The symbol table after Wrap is intended to temporarily extend the objects of an existing
/// immutable SymbolTable.
/// @warning As the copied objects are owned by @p o, @p o must not be destructed or assigned
/// while using this symbol table.
/// @param o the immutable SymbolTable to extend
static SymbolTable Wrap(const SymbolTable& o) {
SymbolTable out(o.generation_id_);
out.next_symbol_ = o.next_symbol_;
out.name_to_symbol_ = o.name_to_symbol_;
out.last_prefix_to_index_ = o.last_prefix_to_index_;
out.generation_id_ = o.generation_id_;
return out;
}
/// Registers a name into the symbol table, returning the Symbol.
/// @param name the name to register
/// @returns the symbol representing the given name
Symbol Register(std::string_view name);
/// Returns the symbol for the given `name`
/// @param name the name to lookup
/// @returns the symbol for the name or Symbol() if not found.
Symbol Get(std::string_view name) const;
/// Returns a new unique symbol with the given name, possibly suffixed with a
/// unique number.
/// @param name the symbol name
/// @returns a new, unnamed symbol with the given name. If the name is already
/// taken then this will be suffixed with an underscore and a unique numerical
/// value
Symbol New(std::string_view name = "");
/// Foreach calls the callback function `F` for each symbol in the table.
/// @param callback must be a function or function-like object with the
/// signature: `void(Symbol)`
template <typename F>
void Foreach(F&& callback) const {
for (auto& it : name_to_symbol_) {
callback(Symbol{it.value, generation_id_, it.key});
}
}
/// @returns the identifier of the Program that owns this symbol table.
tint::GenerationID GenerationID() const { return generation_id_; }
private:
SymbolTable(const SymbolTable&) = delete;
SymbolTable& operator=(const SymbolTable& other) = delete;
std::string_view Allocate(std::string_view name);
// The value to be associated to the next registered symbol table entry.
uint32_t next_symbol_ = 1;
Hashmap<std::string_view, uint32_t, 0> name_to_symbol_;
Hashmap<std::string, size_t, 0> last_prefix_to_index_;
tint::GenerationID generation_id_;
tint::BumpAllocator name_allocator_;
};
/// @param symbol_table the SymbolTable
/// @returns the GenerationID that owns the given SymbolTable
inline GenerationID GenerationIDOf(const SymbolTable& symbol_table) {
return symbol_table.GenerationID();
}
} // namespace tint
#endif // SRC_TINT_UTILS_SYMBOL_SYMBOL_TABLE_H_