blob: 92b39bb254287190ebce46eb1ea665538c5bfa7f [file] [log] [blame]
Ben Claytonb07a7ce2021-06-03 11:26:17 +00001TextureCube<float4> arg_0 : register(t0, space1);
2SamplerState arg_1 : register(s1, space1);
3
4void textureSampleLevel_c32df7() {
5 float4 res = arg_0.SampleLevel(arg_1, float3(0.0f, 0.0f, 0.0f), 1.0f);
6}
7
Ben Clayton5d2f34e2021-06-16 09:19:36 +00008struct tint_symbol {
9 float4 value : SV_Position;
10};
11
James Pricea5d73ce2021-08-04 22:15:28 +000012float4 vertex_main_inner() {
Ben Claytonb07a7ce2021-06-03 11:26:17 +000013 textureSampleLevel_c32df7();
James Pricea5d73ce2021-08-04 22:15:28 +000014 return float4(0.0f, 0.0f, 0.0f, 0.0f);
15}
16
17tint_symbol vertex_main() {
18 const float4 inner_result = vertex_main_inner();
19 tint_symbol wrapper_result = (tint_symbol)0;
20 wrapper_result.value = inner_result;
21 return wrapper_result;
Ben Claytonb07a7ce2021-06-03 11:26:17 +000022}
23
24void fragment_main() {
25 textureSampleLevel_c32df7();
26 return;
27}
28
29[numthreads(1, 1, 1)]
30void compute_main() {
31 textureSampleLevel_c32df7();
32 return;
33}