Ben Clayton | b07a7ce | 2021-06-03 11:26:17 +0000 | [diff] [blame] | 1 | Texture1D<float4> arg_0 : register(t0, space1); |
| 2 | |
| 3 | void textureDimensions_214b7b() { |
| 4 | int tint_tmp; |
| 5 | arg_0.GetDimensions(tint_tmp); |
| 6 | int res = tint_tmp; |
| 7 | } |
| 8 | |
Ben Clayton | 5d2f34e | 2021-06-16 09:19:36 +0000 | [diff] [blame^] | 9 | struct tint_symbol { |
| 10 | float4 value : SV_Position; |
| 11 | }; |
| 12 | |
James Price | 9fd3bef | 2021-06-04 17:31:48 +0000 | [diff] [blame] | 13 | tint_symbol vertex_main() { |
Ben Clayton | b07a7ce | 2021-06-03 11:26:17 +0000 | [diff] [blame] | 14 | textureDimensions_214b7b(); |
James Price | 9fd3bef | 2021-06-04 17:31:48 +0000 | [diff] [blame] | 15 | const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)}; |
| 16 | return tint_symbol_1; |
Ben Clayton | b07a7ce | 2021-06-03 11:26:17 +0000 | [diff] [blame] | 17 | } |
| 18 | |
| 19 | void fragment_main() { |
| 20 | textureDimensions_214b7b(); |
| 21 | return; |
| 22 | } |
| 23 | |
| 24 | [numthreads(1, 1, 1)] |
| 25 | void compute_main() { |
| 26 | textureDimensions_214b7b(); |
| 27 | return; |
| 28 | } |