Ben Clayton | b07a7ce | 2021-06-03 11:26:17 +0000 | [diff] [blame] | 1 | TextureCube arg_0 : register(t0, space1); |
2 | SamplerState arg_1 : register(s1, space1); | ||||
3 | |||||
4 | void textureSample_ea7030() { | ||||
Ben Clayton | c843488 | 2021-06-24 08:46:06 +0000 | [diff] [blame] | 5 | float res = arg_0.Sample(arg_1, float3(0.0f, 0.0f, 0.0f)).x; |
Ben Clayton | b07a7ce | 2021-06-03 11:26:17 +0000 | [diff] [blame] | 6 | } |
7 | |||||
8 | void fragment_main() { | ||||
9 | textureSample_ea7030(); | ||||
10 | return; | ||||
11 | } |