blob: 56bcd60182706f1f05d6cd65411fcaf6a195ac81 [file] [log] [blame]
Ben Claytonb07a7ce2021-06-03 11:26:17 +00001// Copyright 2021 The Tint Authors.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15////////////////////////////////////////////////////////////////////////////////
16// File generated by tools/intrinsic-gen
17// using the template:
18// test/intrinsics/intrinsics.wgsl.tmpl
19// and the intrinsic defintion file:
20// src/intrinsics.def
21//
22// Do not modify this file directly
23////////////////////////////////////////////////////////////////////////////////
24
25[[group(1), binding(0)]] var arg_0: texture_depth_cube;
26[[group(1), binding(1)]] var arg_1: sampler_comparison;
Ben Clayton9ab63ae2021-06-17 20:04:45 +000027
28// fn textureSampleCompare(texture: texture_depth_cube, sampler: sampler_comparison, coords: vec3<f32>, depth_ref: f32) -> f32
Ben Claytonb07a7ce2021-06-03 11:26:17 +000029fn textureSampleCompare_63fb83() {
30 var res: f32 = textureSampleCompare(arg_0, arg_1, vec3<f32>(), 1.0);
31}
32
33[[stage(fragment)]]
34fn fragment_main() {
35 textureSampleCompare_63fb83();
36}