blob: 4ef4ca87cfa6431b7270a15b5742bbfa031b2405 [file] [log] [blame]
Ben Clayton9e0b3cc2021-07-15 16:14:34 +00001Texture1D<uint4> arg_0 : register(t0, space1);
2
3void textureNumLevels_1e6f3b() {
4 int2 tint_tmp;
5 arg_0.GetDimensions(0, tint_tmp.x, tint_tmp.y);
6 int res = tint_tmp.y;
7}
8
9struct tint_symbol {
10 float4 value : SV_Position;
11};
12
James Pricea5d73ce2021-08-04 22:15:28 +000013float4 vertex_main_inner() {
Ben Clayton9e0b3cc2021-07-15 16:14:34 +000014 textureNumLevels_1e6f3b();
James Pricea5d73ce2021-08-04 22:15:28 +000015 return float4(0.0f, 0.0f, 0.0f, 0.0f);
16}
17
18tint_symbol vertex_main() {
19 const float4 inner_result = vertex_main_inner();
20 tint_symbol wrapper_result = (tint_symbol)0;
21 wrapper_result.value = inner_result;
22 return wrapper_result;
Ben Clayton9e0b3cc2021-07-15 16:14:34 +000023}
24
25void fragment_main() {
26 textureNumLevels_1e6f3b();
27 return;
28}
29
30[numthreads(1, 1, 1)]
31void compute_main() {
32 textureNumLevels_1e6f3b();
33 return;
34}