Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 1 | SKIP: FAILED |
| 2 | |
| 3 | #version 310 es |
| 4 | precision mediump float; |
| 5 | |
| 6 | void select_1e960b() { |
| 7 | uvec2 res = (bvec2(false, false) ? uvec2(0u, 0u) : uvec2(0u, 0u)); |
| 8 | } |
| 9 | |
| 10 | struct tint_symbol { |
| 11 | vec4 value; |
| 12 | }; |
| 13 | |
| 14 | vec4 vertex_main_inner() { |
| 15 | select_1e960b(); |
| 16 | return vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| 17 | } |
| 18 | |
| 19 | tint_symbol vertex_main() { |
| 20 | vec4 inner_result = vertex_main_inner(); |
| 21 | tint_symbol wrapper_result = tint_symbol(vec4(0.0f, 0.0f, 0.0f, 0.0f)); |
| 22 | wrapper_result.value = inner_result; |
| 23 | return wrapper_result; |
| 24 | } |
Stephen White | e2f35ba | 2022-01-26 16:48:55 +0000 | [diff] [blame] | 25 | |
| 26 | |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 27 | void main() { |
| 28 | tint_symbol outputs; |
| 29 | outputs = vertex_main(); |
| 30 | gl_Position = outputs.value; |
Stephen White | b1d2b84 | 2022-01-26 14:45:55 +0000 | [diff] [blame] | 31 | gl_Position.z = 2.0 * gl_Position.z - gl_Position.w; |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 32 | gl_Position.y = -gl_Position.y; |
| 33 | } |
| 34 | |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 35 | Error parsing GLSL shader: |
| 36 | ERROR: 0:5: '' : boolean expression expected |
| 37 | ERROR: 0:5: '' : compilation terminated |
| 38 | ERROR: 2 compilation errors. No code generated. |
| 39 | |
| 40 | |
| 41 | |
| 42 | #version 310 es |
| 43 | precision mediump float; |
| 44 | |
| 45 | void select_1e960b() { |
| 46 | uvec2 res = (bvec2(false, false) ? uvec2(0u, 0u) : uvec2(0u, 0u)); |
| 47 | } |
| 48 | |
| 49 | struct tint_symbol { |
| 50 | vec4 value; |
| 51 | }; |
| 52 | |
| 53 | void fragment_main() { |
| 54 | select_1e960b(); |
| 55 | return; |
| 56 | } |
Stephen White | e2f35ba | 2022-01-26 16:48:55 +0000 | [diff] [blame] | 57 | |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 58 | void main() { |
| 59 | fragment_main(); |
| 60 | } |
| 61 | |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 62 | Error parsing GLSL shader: |
| 63 | ERROR: 0:5: '' : boolean expression expected |
| 64 | ERROR: 0:5: '' : compilation terminated |
| 65 | ERROR: 2 compilation errors. No code generated. |
| 66 | |
| 67 | |
| 68 | |
| 69 | #version 310 es |
| 70 | precision mediump float; |
| 71 | |
| 72 | void select_1e960b() { |
| 73 | uvec2 res = (bvec2(false, false) ? uvec2(0u, 0u) : uvec2(0u, 0u)); |
| 74 | } |
| 75 | |
| 76 | struct tint_symbol { |
| 77 | vec4 value; |
| 78 | }; |
| 79 | |
| 80 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| 81 | void compute_main() { |
| 82 | select_1e960b(); |
| 83 | return; |
| 84 | } |
Stephen White | e2f35ba | 2022-01-26 16:48:55 +0000 | [diff] [blame] | 85 | |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 86 | void main() { |
| 87 | compute_main(); |
| 88 | } |
| 89 | |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 90 | Error parsing GLSL shader: |
| 91 | ERROR: 0:5: '' : boolean expression expected |
| 92 | ERROR: 0:5: '' : compilation terminated |
| 93 | ERROR: 2 compilation errors. No code generated. |
| 94 | |
| 95 | |
| 96 | |