blob: 402c509566c4b85d6ee47c0a5d3f1fbe3e7f30df [file] [log] [blame]
Ben Claytonb07a7ce2021-06-03 11:26:17 +00001#include <metal_stdlib>
2
3using namespace metal;
James Price0f1efe02021-06-11 12:46:26 +00004struct tint_symbol {
5 float4 value [[position]];
6};
7
James Pricea5d73ce2021-08-04 22:15:28 +00008void textureSampleLevel_690d95(texture2d<float, access::sample> tint_symbol_1, sampler tint_symbol_2) {
9 float4 res = tint_symbol_1.sample(tint_symbol_2, float2(), level(1.0f), int2());
Ben Claytonb07a7ce2021-06-03 11:26:17 +000010}
11
James Pricea5d73ce2021-08-04 22:15:28 +000012float4 vertex_main_inner(texture2d<float, access::sample> tint_symbol_3, sampler tint_symbol_4) {
13 textureSampleLevel_690d95(tint_symbol_3, tint_symbol_4);
14 return float4();
James Price0f1efe02021-06-11 12:46:26 +000015}
16
James Price80945532021-08-12 19:47:20 +000017vertex tint_symbol vertex_main(texture2d<float, access::sample> tint_symbol_5 [[texture(0)]], sampler tint_symbol_6 [[sampler(0)]]) {
James Pricea5d73ce2021-08-04 22:15:28 +000018 float4 const inner_result = vertex_main_inner(tint_symbol_5, tint_symbol_6);
19 tint_symbol wrapper_result = {};
20 wrapper_result.value = inner_result;
21 return wrapper_result;
22}
23
James Price80945532021-08-12 19:47:20 +000024fragment void fragment_main(texture2d<float, access::sample> tint_symbol_7 [[texture(0)]], sampler tint_symbol_8 [[sampler(0)]]) {
James Pricea5d73ce2021-08-04 22:15:28 +000025 textureSampleLevel_690d95(tint_symbol_7, tint_symbol_8);
Ben Claytonb07a7ce2021-06-03 11:26:17 +000026 return;
27}
28
James Price80945532021-08-12 19:47:20 +000029kernel void compute_main(texture2d<float, access::sample> tint_symbol_9 [[texture(0)]], sampler tint_symbol_10 [[sampler(0)]]) {
James Pricea5d73ce2021-08-04 22:15:28 +000030 textureSampleLevel_690d95(tint_symbol_9, tint_symbol_10);
Ben Claytonb07a7ce2021-06-03 11:26:17 +000031 return;
32}
33