| // Copyright 2020 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/unittests/wire/WireTest.h" |
| |
| #include "dawn_wire/WireClient.h" |
| |
| using namespace testing; |
| using namespace dawn_wire; |
| |
| namespace { |
| |
| // Mock class to add expectations on the wire calling callbacks |
| class MockCreateReadyComputePipelineCallback { |
| public: |
| MOCK_METHOD(void, |
| Call, |
| (WGPUCreateReadyPipelineStatus status, |
| WGPUComputePipeline pipeline, |
| const char* message, |
| void* userdata)); |
| }; |
| |
| std::unique_ptr<StrictMock<MockCreateReadyComputePipelineCallback>> |
| mockCreateReadyComputePipelineCallback; |
| void ToMockCreateReadyComputePipelineCallback(WGPUCreateReadyPipelineStatus status, |
| WGPUComputePipeline pipeline, |
| const char* message, |
| void* userdata) { |
| mockCreateReadyComputePipelineCallback->Call(status, pipeline, message, userdata); |
| } |
| |
| class MockCreateReadyRenderPipelineCallback { |
| public: |
| MOCK_METHOD(void, |
| Call, |
| (WGPUCreateReadyPipelineStatus status, |
| WGPURenderPipeline pipeline, |
| const char* message, |
| void* userdata)); |
| }; |
| |
| std::unique_ptr<StrictMock<MockCreateReadyRenderPipelineCallback>> |
| mockCreateReadyRenderPipelineCallback; |
| void ToMockCreateReadyRenderPipelineCallback(WGPUCreateReadyPipelineStatus status, |
| WGPURenderPipeline pipeline, |
| const char* message, |
| void* userdata) { |
| mockCreateReadyRenderPipelineCallback->Call(status, pipeline, message, userdata); |
| } |
| |
| } // anonymous namespace |
| |
| class WireCreateReadyPipelineTest : public WireTest { |
| public: |
| void SetUp() override { |
| WireTest::SetUp(); |
| |
| mockCreateReadyComputePipelineCallback = |
| std::make_unique<StrictMock<MockCreateReadyComputePipelineCallback>>(); |
| mockCreateReadyRenderPipelineCallback = |
| std::make_unique<StrictMock<MockCreateReadyRenderPipelineCallback>>(); |
| } |
| |
| void TearDown() override { |
| WireTest::TearDown(); |
| |
| // Delete mock so that expectations are checked |
| mockCreateReadyComputePipelineCallback = nullptr; |
| mockCreateReadyRenderPipelineCallback = nullptr; |
| } |
| |
| void FlushClient() { |
| WireTest::FlushClient(); |
| Mock::VerifyAndClearExpectations(&mockCreateReadyComputePipelineCallback); |
| } |
| |
| void FlushServer() { |
| WireTest::FlushServer(); |
| Mock::VerifyAndClearExpectations(&mockCreateReadyComputePipelineCallback); |
| } |
| }; |
| |
| // Test when creating a compute pipeline with CreateReadyComputePipeline() successfully. |
| TEST_F(WireCreateReadyPipelineTest, CreateReadyComputePipelineSuccess) { |
| WGPUShaderModuleDescriptor csDescriptor{}; |
| WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor); |
| WGPUShaderModule apiCsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule)); |
| |
| WGPUComputePipelineDescriptor descriptor{}; |
| descriptor.computeStage.module = csModule; |
| descriptor.computeStage.entryPoint = "main"; |
| |
| wgpuDeviceCreateReadyComputePipeline(device, &descriptor, |
| ToMockCreateReadyComputePipelineCallback, this); |
| |
| EXPECT_CALL(api, OnDeviceCreateReadyComputePipeline(apiDevice, _, _, _)) |
| .WillOnce(InvokeWithoutArgs([&]() { |
| api.CallDeviceCreateReadyComputePipelineCallback( |
| apiDevice, WGPUCreateReadyPipelineStatus_Success, nullptr, ""); |
| })); |
| |
| FlushClient(); |
| |
| EXPECT_CALL(*mockCreateReadyComputePipelineCallback, |
| Call(WGPUCreateReadyPipelineStatus_Success, _, StrEq(""), this)) |
| .Times(1); |
| |
| FlushServer(); |
| } |
| |
| // Test when creating a compute pipeline with CreateReadyComputePipeline() results in an error. |
| TEST_F(WireCreateReadyPipelineTest, CreateReadyComputePipelineError) { |
| WGPUShaderModuleDescriptor csDescriptor{}; |
| WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor); |
| WGPUShaderModule apiCsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule)); |
| |
| WGPUComputePipelineDescriptor descriptor{}; |
| descriptor.computeStage.module = csModule; |
| descriptor.computeStage.entryPoint = "main"; |
| |
| wgpuDeviceCreateReadyComputePipeline(device, &descriptor, |
| ToMockCreateReadyComputePipelineCallback, this); |
| |
| EXPECT_CALL(api, OnDeviceCreateReadyComputePipeline(apiDevice, _, _, _)) |
| .WillOnce(InvokeWithoutArgs([&]() { |
| api.CallDeviceCreateReadyComputePipelineCallback( |
| apiDevice, WGPUCreateReadyPipelineStatus_Error, nullptr, "Some error message"); |
| })); |
| |
| FlushClient(); |
| |
| EXPECT_CALL(*mockCreateReadyComputePipelineCallback, |
| Call(WGPUCreateReadyPipelineStatus_Error, _, StrEq("Some error message"), this)) |
| .Times(1); |
| |
| FlushServer(); |
| } |
| |
| // Test when creating a render pipeline with CreateReadyRenderPipeline() successfully. |
| TEST_F(WireCreateReadyPipelineTest, CreateReadyRenderPipelineSuccess) { |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; |
| WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); |
| WGPUShaderModule apiVsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiVsModule)); |
| |
| WGPURenderPipelineDescriptor pipelineDescriptor{}; |
| pipelineDescriptor.vertexStage.module = vsModule; |
| pipelineDescriptor.vertexStage.entryPoint = "main"; |
| |
| WGPUProgrammableStageDescriptor fragmentStage = {}; |
| fragmentStage.module = vsModule; |
| fragmentStage.entryPoint = "main"; |
| pipelineDescriptor.fragmentStage = &fragmentStage; |
| |
| wgpuDeviceCreateReadyRenderPipeline(device, &pipelineDescriptor, |
| ToMockCreateReadyRenderPipelineCallback, this); |
| EXPECT_CALL(api, OnDeviceCreateReadyRenderPipeline(apiDevice, _, _, _)) |
| .WillOnce(InvokeWithoutArgs([&]() { |
| api.CallDeviceCreateReadyRenderPipelineCallback( |
| apiDevice, WGPUCreateReadyPipelineStatus_Success, nullptr, ""); |
| })); |
| |
| FlushClient(); |
| |
| EXPECT_CALL(*mockCreateReadyRenderPipelineCallback, |
| Call(WGPUCreateReadyPipelineStatus_Success, _, StrEq(""), this)) |
| .Times(1); |
| |
| FlushServer(); |
| } |
| |
| // Test when creating a render pipeline with CreateReadyRenderPipeline() results in an error. |
| TEST_F(WireCreateReadyPipelineTest, CreateReadyRenderPipelineError) { |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; |
| WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); |
| WGPUShaderModule apiVsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiVsModule)); |
| |
| WGPURenderPipelineDescriptor pipelineDescriptor{}; |
| pipelineDescriptor.vertexStage.module = vsModule; |
| pipelineDescriptor.vertexStage.entryPoint = "main"; |
| |
| WGPUProgrammableStageDescriptor fragmentStage = {}; |
| fragmentStage.module = vsModule; |
| fragmentStage.entryPoint = "main"; |
| pipelineDescriptor.fragmentStage = &fragmentStage; |
| |
| wgpuDeviceCreateReadyRenderPipeline(device, &pipelineDescriptor, |
| ToMockCreateReadyRenderPipelineCallback, this); |
| EXPECT_CALL(api, OnDeviceCreateReadyRenderPipeline(apiDevice, _, _, _)) |
| .WillOnce(InvokeWithoutArgs([&]() { |
| api.CallDeviceCreateReadyRenderPipelineCallback( |
| apiDevice, WGPUCreateReadyPipelineStatus_Error, nullptr, "Some error message"); |
| })); |
| |
| FlushClient(); |
| |
| EXPECT_CALL(*mockCreateReadyRenderPipelineCallback, |
| Call(WGPUCreateReadyPipelineStatus_Error, _, StrEq("Some error message"), this)) |
| .Times(1); |
| |
| FlushServer(); |
| } |
| |
| // Test that registering a callback then wire disconnect calls the callback with |
| // DeviceLost. |
| TEST_F(WireCreateReadyPipelineTest, CreateReadyRenderPipelineThenDisconnect) { |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; |
| WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); |
| WGPUShaderModule apiVsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiVsModule)); |
| |
| WGPUProgrammableStageDescriptor fragmentStage = {}; |
| fragmentStage.module = vsModule; |
| fragmentStage.entryPoint = "main"; |
| |
| WGPURenderPipelineDescriptor pipelineDescriptor{}; |
| pipelineDescriptor.vertexStage.module = vsModule; |
| pipelineDescriptor.vertexStage.entryPoint = "main"; |
| pipelineDescriptor.fragmentStage = &fragmentStage; |
| |
| wgpuDeviceCreateReadyRenderPipeline(device, &pipelineDescriptor, |
| ToMockCreateReadyRenderPipelineCallback, this); |
| EXPECT_CALL(api, OnDeviceCreateReadyRenderPipeline(apiDevice, _, _, _)) |
| .WillOnce(InvokeWithoutArgs([&]() { |
| api.CallDeviceCreateReadyRenderPipelineCallback( |
| apiDevice, WGPUCreateReadyPipelineStatus_Success, nullptr, ""); |
| })); |
| |
| FlushClient(); |
| |
| EXPECT_CALL(*mockCreateReadyRenderPipelineCallback, |
| Call(WGPUCreateReadyPipelineStatus_DeviceLost, _, _, this)) |
| .Times(1); |
| GetWireClient()->Disconnect(); |
| } |
| |
| // Test that registering a callback then wire disconnect calls the callback with |
| // DeviceLost. |
| TEST_F(WireCreateReadyPipelineTest, CreateReadyComputePipelineThenDisconnect) { |
| WGPUShaderModuleDescriptor csDescriptor{}; |
| WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor); |
| WGPUShaderModule apiCsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule)); |
| |
| WGPUComputePipelineDescriptor descriptor{}; |
| descriptor.computeStage.module = csModule; |
| descriptor.computeStage.entryPoint = "main"; |
| |
| wgpuDeviceCreateReadyComputePipeline(device, &descriptor, |
| ToMockCreateReadyComputePipelineCallback, this); |
| EXPECT_CALL(api, OnDeviceCreateReadyComputePipeline(apiDevice, _, _, _)) |
| .WillOnce(InvokeWithoutArgs([&]() { |
| api.CallDeviceCreateReadyComputePipelineCallback( |
| apiDevice, WGPUCreateReadyPipelineStatus_Success, nullptr, ""); |
| })); |
| |
| FlushClient(); |
| |
| EXPECT_CALL(*mockCreateReadyComputePipelineCallback, |
| Call(WGPUCreateReadyPipelineStatus_DeviceLost, _, _, this)) |
| .Times(1); |
| GetWireClient()->Disconnect(); |
| } |
| |
| // Test that registering a callback after wire disconnect calls the callback with |
| // DeviceLost. |
| TEST_F(WireCreateReadyPipelineTest, CreateReadyRenderPipelineAfterDisconnect) { |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; |
| WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); |
| WGPUShaderModule apiVsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiVsModule)); |
| |
| WGPUProgrammableStageDescriptor fragmentStage = {}; |
| fragmentStage.module = vsModule; |
| fragmentStage.entryPoint = "main"; |
| |
| WGPURenderPipelineDescriptor pipelineDescriptor{}; |
| pipelineDescriptor.vertexStage.module = vsModule; |
| pipelineDescriptor.vertexStage.entryPoint = "main"; |
| pipelineDescriptor.fragmentStage = &fragmentStage; |
| |
| FlushClient(); |
| |
| GetWireClient()->Disconnect(); |
| |
| EXPECT_CALL(*mockCreateReadyRenderPipelineCallback, |
| Call(WGPUCreateReadyPipelineStatus_DeviceLost, nullptr, _, this)) |
| .Times(1); |
| wgpuDeviceCreateReadyRenderPipeline(device, &pipelineDescriptor, |
| ToMockCreateReadyRenderPipelineCallback, this); |
| } |
| |
| // Test that registering a callback after wire disconnect calls the callback with |
| // DeviceLost. |
| TEST_F(WireCreateReadyPipelineTest, CreateReadyComputePipelineAfterDisconnect) { |
| WGPUShaderModuleDescriptor csDescriptor{}; |
| WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor); |
| WGPUShaderModule apiCsModule = api.GetNewShaderModule(); |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule)); |
| |
| WGPUComputePipelineDescriptor descriptor{}; |
| descriptor.computeStage.module = csModule; |
| descriptor.computeStage.entryPoint = "main"; |
| |
| FlushClient(); |
| |
| GetWireClient()->Disconnect(); |
| |
| EXPECT_CALL(*mockCreateReadyComputePipelineCallback, |
| Call(WGPUCreateReadyPipelineStatus_DeviceLost, nullptr, _, this)) |
| .Times(1); |
| |
| wgpuDeviceCreateReadyComputePipeline(device, &descriptor, |
| ToMockCreateReadyComputePipelineCallback, this); |
| } |