commit | 977c5fa82e5b268f6f10595a57a7348da7004bd4 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Tue Jul 02 14:29:36 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 02 14:29:36 2024 +0000 |
tree | a202b41148ce0df3ec8c899280de8fdc836686d0 | |
parent | abe36414d4ddebfb978e2f10719493d9011c70c9 [diff] |
Fix for path in Android cmake file. Not sure why the relative version is not working from Android Studio builds at least. Test: publishToMavenLocal Change-Id: I720fa39670d5bf5fe496bf91147944d9d7800e6d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/196334 Reviewed-by: Jim Blackler <jimblackler@google.com> Reviewed-by: Jaswant Panchumarti <jaswant.panchumarti@kitware.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Jim Blackler <jimblackler@google.com> Reviewed-by: Alex Benton <bentonian@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.