commit | 00b941a36b3667490c33f85a66e1217245291f07 | [log] [tgz] |
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author | Geoff Lang <geofflang@google.com> | Fri Sep 20 19:41:36 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 20 19:41:36 2024 +0000 |
tree | cb6d045320d0e8f7fd9a05d48e73676b4a8a6e3c | |
parent | 8b6f045228fd5d65fed8c4b26fc4dfd56cd8ae6e [diff] |
Add a usage parameter to TextureView creation. This allows views to use a subset of usages from the source texture's usages and use formats that may not be compatible with all of the source textures usages. Roll third_party/gpuweb/ 2dc56f297..010f5c9dd (5 commits): https://github.com/gpuweb/gpuweb/compare/2dc56f29788a...010f5c9ddfd2 Bug: 363903526 Change-Id: I4d59907a976063b01a992776a20eeeaf326856ad Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/206115 Commit-Queue: Geoff Lang <geofflang@google.com> Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.