commit | 00c39769e5ff0d6470b2c68e91d1621e05113c99 | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Wed Jun 19 21:28:55 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 19 21:28:55 2024 +0000 |
tree | 9690f7de9b357f0f9f88bdb06c1129af0fa2c47a | |
parent | 6281f377200b8cc4428a8f3f94ad70230c073fa8 [diff] |
setup-build: 'fuzzer' will build the IR fuzzers also Also: - Add an -v/--verbose option to print the generation commands - Add an -f/--force option to force full regeneration of args.gn with new GN variables - Update and expand the help text Bug: 340578705 Change-Id: If39158eb67c29ab5503188174dfb12313a0e350e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/194640 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Auto-Submit: David Neto <dneto@google.com> Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.