commit | f88dd4d15e348e3b0601f8f9ac1fc06c312ed468 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed Jan 15 10:19:32 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 15 10:19:32 2025 -0800 |
tree | 969352f8da9062fb759d1475859a1f843d497a02 | |
parent | d4a2bdbe1bc2757fbbd51307074b0df43e447d6d [diff] |
[tint] Move vertex pulling structures to a separate file This will allow these structures to be reused by the IR version of the transform, and also by the backend options structure. Bug: 380044409 Change-Id: If34718cce04626daa6fbaab259984b0821c2d622 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/222018 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.