| // | 
 | // vertex_main | 
 | // | 
 | #include <metal_stdlib> | 
 | using namespace metal; | 
 |  | 
 | struct tint_GammaTransferParams { | 
 |   /* 0x0000 */ float G; | 
 |   /* 0x0004 */ float A; | 
 |   /* 0x0008 */ float B; | 
 |   /* 0x000c */ float C; | 
 |   /* 0x0010 */ float D; | 
 |   /* 0x0014 */ float E; | 
 |   /* 0x0018 */ float F; | 
 |   /* 0x001c */ uint padding; | 
 | }; | 
 |  | 
 | struct tint_ExternalTextureParams { | 
 |   uint numPlanes; | 
 |   uint doYuvToRgbConversionOnly; | 
 |   float3x4 yuvToRgbConversionMatrix; | 
 |   tint_GammaTransferParams gammaDecodeParams; | 
 |   tint_GammaTransferParams gammaEncodeParams; | 
 |   float3x3 gamutConversionMatrix; | 
 |   float3x2 sampleTransform; | 
 |   float3x2 loadTransform; | 
 |   float2 samplePlane0RectMin; | 
 |   float2 samplePlane0RectMax; | 
 |   float2 samplePlane1RectMin; | 
 |   float2 samplePlane1RectMax; | 
 |   uint2 apparentSize; | 
 |   float2 plane1CoordFactor; | 
 | }; | 
 |  | 
 | template<typename T, size_t N> | 
 | struct tint_array { | 
 |   const constant T& operator[](size_t i) const constant { return elements[i]; } | 
 |   device T& operator[](size_t i) device { return elements[i]; } | 
 |   const device T& operator[](size_t i) const device { return elements[i]; } | 
 |   thread T& operator[](size_t i) thread { return elements[i]; } | 
 |   const thread T& operator[](size_t i) const thread { return elements[i]; } | 
 |   threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } | 
 |   const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } | 
 |   T elements[N]; | 
 | }; | 
 |  | 
 | struct tint_packed_vec3_f32_array_element { | 
 |   /* 0x0000 */ packed_float3 packed; | 
 |   /* 0x000c */ tint_array<int8_t, 4> tint_pad_1; | 
 | }; | 
 |  | 
 | struct tint_ExternalTextureParams_packed_vec3 { | 
 |   /* 0x0000 */ uint numPlanes; | 
 |   /* 0x0004 */ uint doYuvToRgbConversionOnly; | 
 |   /* 0x0008 */ tint_array<int8_t, 8> tint_pad; | 
 |   /* 0x0010 */ float3x4 yuvToRgbConversionMatrix; | 
 |   /* 0x0040 */ tint_GammaTransferParams gammaDecodeParams; | 
 |   /* 0x0060 */ tint_GammaTransferParams gammaEncodeParams; | 
 |   /* 0x0080 */ tint_array<tint_packed_vec3_f32_array_element, 3> gamutConversionMatrix; | 
 |   /* 0x00b0 */ float3x2 sampleTransform; | 
 |   /* 0x00c8 */ float3x2 loadTransform; | 
 |   /* 0x00e0 */ float2 samplePlane0RectMin; | 
 |   /* 0x00e8 */ float2 samplePlane0RectMax; | 
 |   /* 0x00f0 */ float2 samplePlane1RectMin; | 
 |   /* 0x00f8 */ float2 samplePlane1RectMax; | 
 |   /* 0x0100 */ uint2 apparentSize; | 
 |   /* 0x0108 */ float2 plane1CoordFactor; | 
 | }; | 
 |  | 
 | struct tint_module_vars_struct { | 
 |   texture2d<float, access::sample> arg_0_plane0; | 
 |   texture2d<float, access::sample> arg_0_plane1; | 
 |   const constant tint_ExternalTextureParams_packed_vec3* arg_0_params; | 
 | }; | 
 |  | 
 | struct vertex_main_outputs { | 
 |   float4 tint_symbol [[position]]; | 
 | }; | 
 |  | 
 | float3 tint_GammaCorrection(float3 v, tint_GammaTransferParams params) { | 
 |   float3 const v_1 = float3(params.G); | 
 |   return select((sign(v) * (powr(((params.A * abs(v)) + params.B), v_1) + params.E)), (sign(v) * ((params.C * abs(v)) + params.F)), (abs(v) < float3(params.D))); | 
 | } | 
 |  | 
 | float4 tint_TextureLoadExternal(texture2d<float, access::sample> plane_0, texture2d<float, access::sample> plane_1, tint_ExternalTextureParams params, uint2 coords) { | 
 |   float2 const v_2 = rint((params.loadTransform * float3(float2(min(coords, params.apparentSize)), 1.0f))); | 
 |   uint2 const v_3 = uint2(v_2); | 
 |   float3 v_4 = 0.0f; | 
 |   float v_5 = 0.0f; | 
 |   if ((params.numPlanes == 1u)) { | 
 |     float4 const v_6 = plane_0.read(v_3, 0u); | 
 |     v_4 = v_6.xyz; | 
 |     v_5 = v_6.w; | 
 |   } else { | 
 |     float const v_7 = plane_0.read(v_3, 0u).x; | 
 |     v_4 = (float4(v_7, plane_1.read(uint2((v_2 * params.plane1CoordFactor)), 0u).xy, 1.0f) * params.yuvToRgbConversionMatrix); | 
 |     v_5 = 1.0f; | 
 |   } | 
 |   float3 const v_8 = v_4; | 
 |   float3 v_9 = 0.0f; | 
 |   if ((params.doYuvToRgbConversionOnly == 0u)) { | 
 |     v_9 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_8, params.gammaDecodeParams)), params.gammaEncodeParams); | 
 |   } else { | 
 |     v_9 = v_8; | 
 |   } | 
 |   return float4(v_9, v_5); | 
 | } | 
 |  | 
 | float4 textureLoad2d(texture2d<float, access::sample> texture_plane0, texture2d<float, access::sample> texture_plane1, tint_ExternalTextureParams texture_params, int2 coords) { | 
 |   return tint_TextureLoadExternal(texture_plane0, texture_plane1, texture_params, min(uint2(coords), ((texture_params.apparentSize + uint2(1u)) - uint2(1u)))); | 
 | } | 
 |  | 
 | tint_ExternalTextureParams tint_load_struct_packed_vec3(const constant tint_ExternalTextureParams_packed_vec3* const from) { | 
 |   uint const v_10 = (*from).numPlanes; | 
 |   uint const v_11 = (*from).doYuvToRgbConversionOnly; | 
 |   float3x4 const v_12 = (*from).yuvToRgbConversionMatrix; | 
 |   tint_GammaTransferParams const v_13 = (*from).gammaDecodeParams; | 
 |   tint_GammaTransferParams const v_14 = (*from).gammaEncodeParams; | 
 |   tint_array<tint_packed_vec3_f32_array_element, 3> const v_15 = (*from).gamutConversionMatrix; | 
 |   float3x3 const v_16 = float3x3(float3(v_15[0u].packed), float3(v_15[1u].packed), float3(v_15[2u].packed)); | 
 |   return tint_ExternalTextureParams{.numPlanes=v_10, .doYuvToRgbConversionOnly=v_11, .yuvToRgbConversionMatrix=v_12, .gammaDecodeParams=v_13, .gammaEncodeParams=v_14, .gamutConversionMatrix=v_16, .sampleTransform=(*from).sampleTransform, .loadTransform=(*from).loadTransform, .samplePlane0RectMin=(*from).samplePlane0RectMin, .samplePlane0RectMax=(*from).samplePlane0RectMax, .samplePlane1RectMin=(*from).samplePlane1RectMin, .samplePlane1RectMax=(*from).samplePlane1RectMax, .apparentSize=(*from).apparentSize, .plane1CoordFactor=(*from).plane1CoordFactor}; | 
 | } | 
 |  | 
 | void doTextureLoad(tint_module_vars_struct tint_module_vars) { | 
 |   float4 res = textureLoad2d(tint_module_vars.arg_0_plane0, tint_module_vars.arg_0_plane1, tint_load_struct_packed_vec3(tint_module_vars.arg_0_params), int2(0)); | 
 | } | 
 |  | 
 | float4 vertex_main_inner(tint_module_vars_struct tint_module_vars) { | 
 |   doTextureLoad(tint_module_vars); | 
 |   return float4(0.0f); | 
 | } | 
 |  | 
 | vertex vertex_main_outputs vertex_main(texture2d<float, access::sample> arg_0_plane0 [[texture(0)]], texture2d<float, access::sample> arg_0_plane1 [[texture(1)]], const constant tint_ExternalTextureParams_packed_vec3* arg_0_params [[buffer(2)]]) { | 
 |   tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0_plane0=arg_0_plane0, .arg_0_plane1=arg_0_plane1, .arg_0_params=arg_0_params}; | 
 |   vertex_main_outputs tint_wrapper_result = {}; | 
 |   tint_wrapper_result.tint_symbol = vertex_main_inner(tint_module_vars); | 
 |   return tint_wrapper_result; | 
 | } | 
 | // | 
 | // fragment_main | 
 | // | 
 | #include <metal_stdlib> | 
 | using namespace metal; | 
 |  | 
 | struct tint_GammaTransferParams { | 
 |   /* 0x0000 */ float G; | 
 |   /* 0x0004 */ float A; | 
 |   /* 0x0008 */ float B; | 
 |   /* 0x000c */ float C; | 
 |   /* 0x0010 */ float D; | 
 |   /* 0x0014 */ float E; | 
 |   /* 0x0018 */ float F; | 
 |   /* 0x001c */ uint padding; | 
 | }; | 
 |  | 
 | struct tint_ExternalTextureParams { | 
 |   uint numPlanes; | 
 |   uint doYuvToRgbConversionOnly; | 
 |   float3x4 yuvToRgbConversionMatrix; | 
 |   tint_GammaTransferParams gammaDecodeParams; | 
 |   tint_GammaTransferParams gammaEncodeParams; | 
 |   float3x3 gamutConversionMatrix; | 
 |   float3x2 sampleTransform; | 
 |   float3x2 loadTransform; | 
 |   float2 samplePlane0RectMin; | 
 |   float2 samplePlane0RectMax; | 
 |   float2 samplePlane1RectMin; | 
 |   float2 samplePlane1RectMax; | 
 |   uint2 apparentSize; | 
 |   float2 plane1CoordFactor; | 
 | }; | 
 |  | 
 | template<typename T, size_t N> | 
 | struct tint_array { | 
 |   const constant T& operator[](size_t i) const constant { return elements[i]; } | 
 |   device T& operator[](size_t i) device { return elements[i]; } | 
 |   const device T& operator[](size_t i) const device { return elements[i]; } | 
 |   thread T& operator[](size_t i) thread { return elements[i]; } | 
 |   const thread T& operator[](size_t i) const thread { return elements[i]; } | 
 |   threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } | 
 |   const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } | 
 |   T elements[N]; | 
 | }; | 
 |  | 
 | struct tint_packed_vec3_f32_array_element { | 
 |   /* 0x0000 */ packed_float3 packed; | 
 |   /* 0x000c */ tint_array<int8_t, 4> tint_pad_1; | 
 | }; | 
 |  | 
 | struct tint_ExternalTextureParams_packed_vec3 { | 
 |   /* 0x0000 */ uint numPlanes; | 
 |   /* 0x0004 */ uint doYuvToRgbConversionOnly; | 
 |   /* 0x0008 */ tint_array<int8_t, 8> tint_pad; | 
 |   /* 0x0010 */ float3x4 yuvToRgbConversionMatrix; | 
 |   /* 0x0040 */ tint_GammaTransferParams gammaDecodeParams; | 
 |   /* 0x0060 */ tint_GammaTransferParams gammaEncodeParams; | 
 |   /* 0x0080 */ tint_array<tint_packed_vec3_f32_array_element, 3> gamutConversionMatrix; | 
 |   /* 0x00b0 */ float3x2 sampleTransform; | 
 |   /* 0x00c8 */ float3x2 loadTransform; | 
 |   /* 0x00e0 */ float2 samplePlane0RectMin; | 
 |   /* 0x00e8 */ float2 samplePlane0RectMax; | 
 |   /* 0x00f0 */ float2 samplePlane1RectMin; | 
 |   /* 0x00f8 */ float2 samplePlane1RectMax; | 
 |   /* 0x0100 */ uint2 apparentSize; | 
 |   /* 0x0108 */ float2 plane1CoordFactor; | 
 | }; | 
 |  | 
 | struct tint_module_vars_struct { | 
 |   texture2d<float, access::sample> arg_0_plane0; | 
 |   texture2d<float, access::sample> arg_0_plane1; | 
 |   const constant tint_ExternalTextureParams_packed_vec3* arg_0_params; | 
 | }; | 
 |  | 
 | float3 tint_GammaCorrection(float3 v, tint_GammaTransferParams params) { | 
 |   float3 const v_1 = float3(params.G); | 
 |   return select((sign(v) * (powr(((params.A * abs(v)) + params.B), v_1) + params.E)), (sign(v) * ((params.C * abs(v)) + params.F)), (abs(v) < float3(params.D))); | 
 | } | 
 |  | 
 | float4 tint_TextureLoadExternal(texture2d<float, access::sample> plane_0, texture2d<float, access::sample> plane_1, tint_ExternalTextureParams params, uint2 coords) { | 
 |   float2 const v_2 = rint((params.loadTransform * float3(float2(min(coords, params.apparentSize)), 1.0f))); | 
 |   uint2 const v_3 = uint2(v_2); | 
 |   float3 v_4 = 0.0f; | 
 |   float v_5 = 0.0f; | 
 |   if ((params.numPlanes == 1u)) { | 
 |     float4 const v_6 = plane_0.read(v_3, 0u); | 
 |     v_4 = v_6.xyz; | 
 |     v_5 = v_6.w; | 
 |   } else { | 
 |     float const v_7 = plane_0.read(v_3, 0u).x; | 
 |     v_4 = (float4(v_7, plane_1.read(uint2((v_2 * params.plane1CoordFactor)), 0u).xy, 1.0f) * params.yuvToRgbConversionMatrix); | 
 |     v_5 = 1.0f; | 
 |   } | 
 |   float3 const v_8 = v_4; | 
 |   float3 v_9 = 0.0f; | 
 |   if ((params.doYuvToRgbConversionOnly == 0u)) { | 
 |     v_9 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_8, params.gammaDecodeParams)), params.gammaEncodeParams); | 
 |   } else { | 
 |     v_9 = v_8; | 
 |   } | 
 |   return float4(v_9, v_5); | 
 | } | 
 |  | 
 | float4 textureLoad2d(texture2d<float, access::sample> texture_plane0, texture2d<float, access::sample> texture_plane1, tint_ExternalTextureParams texture_params, int2 coords) { | 
 |   return tint_TextureLoadExternal(texture_plane0, texture_plane1, texture_params, min(uint2(coords), ((texture_params.apparentSize + uint2(1u)) - uint2(1u)))); | 
 | } | 
 |  | 
 | tint_ExternalTextureParams tint_load_struct_packed_vec3(const constant tint_ExternalTextureParams_packed_vec3* const from) { | 
 |   uint const v_10 = (*from).numPlanes; | 
 |   uint const v_11 = (*from).doYuvToRgbConversionOnly; | 
 |   float3x4 const v_12 = (*from).yuvToRgbConversionMatrix; | 
 |   tint_GammaTransferParams const v_13 = (*from).gammaDecodeParams; | 
 |   tint_GammaTransferParams const v_14 = (*from).gammaEncodeParams; | 
 |   tint_array<tint_packed_vec3_f32_array_element, 3> const v_15 = (*from).gamutConversionMatrix; | 
 |   float3x3 const v_16 = float3x3(float3(v_15[0u].packed), float3(v_15[1u].packed), float3(v_15[2u].packed)); | 
 |   return tint_ExternalTextureParams{.numPlanes=v_10, .doYuvToRgbConversionOnly=v_11, .yuvToRgbConversionMatrix=v_12, .gammaDecodeParams=v_13, .gammaEncodeParams=v_14, .gamutConversionMatrix=v_16, .sampleTransform=(*from).sampleTransform, .loadTransform=(*from).loadTransform, .samplePlane0RectMin=(*from).samplePlane0RectMin, .samplePlane0RectMax=(*from).samplePlane0RectMax, .samplePlane1RectMin=(*from).samplePlane1RectMin, .samplePlane1RectMax=(*from).samplePlane1RectMax, .apparentSize=(*from).apparentSize, .plane1CoordFactor=(*from).plane1CoordFactor}; | 
 | } | 
 |  | 
 | void doTextureLoad(tint_module_vars_struct tint_module_vars) { | 
 |   float4 res = textureLoad2d(tint_module_vars.arg_0_plane0, tint_module_vars.arg_0_plane1, tint_load_struct_packed_vec3(tint_module_vars.arg_0_params), int2(0)); | 
 | } | 
 |  | 
 | fragment void fragment_main(texture2d<float, access::sample> arg_0_plane0 [[texture(0)]], texture2d<float, access::sample> arg_0_plane1 [[texture(1)]], const constant tint_ExternalTextureParams_packed_vec3* arg_0_params [[buffer(2)]]) { | 
 |   tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0_plane0=arg_0_plane0, .arg_0_plane1=arg_0_plane1, .arg_0_params=arg_0_params}; | 
 |   doTextureLoad(tint_module_vars); | 
 | } | 
 | // | 
 | // compute_main | 
 | // | 
 | #include <metal_stdlib> | 
 | using namespace metal; | 
 |  | 
 | struct tint_GammaTransferParams { | 
 |   /* 0x0000 */ float G; | 
 |   /* 0x0004 */ float A; | 
 |   /* 0x0008 */ float B; | 
 |   /* 0x000c */ float C; | 
 |   /* 0x0010 */ float D; | 
 |   /* 0x0014 */ float E; | 
 |   /* 0x0018 */ float F; | 
 |   /* 0x001c */ uint padding; | 
 | }; | 
 |  | 
 | struct tint_ExternalTextureParams { | 
 |   uint numPlanes; | 
 |   uint doYuvToRgbConversionOnly; | 
 |   float3x4 yuvToRgbConversionMatrix; | 
 |   tint_GammaTransferParams gammaDecodeParams; | 
 |   tint_GammaTransferParams gammaEncodeParams; | 
 |   float3x3 gamutConversionMatrix; | 
 |   float3x2 sampleTransform; | 
 |   float3x2 loadTransform; | 
 |   float2 samplePlane0RectMin; | 
 |   float2 samplePlane0RectMax; | 
 |   float2 samplePlane1RectMin; | 
 |   float2 samplePlane1RectMax; | 
 |   uint2 apparentSize; | 
 |   float2 plane1CoordFactor; | 
 | }; | 
 |  | 
 | template<typename T, size_t N> | 
 | struct tint_array { | 
 |   const constant T& operator[](size_t i) const constant { return elements[i]; } | 
 |   device T& operator[](size_t i) device { return elements[i]; } | 
 |   const device T& operator[](size_t i) const device { return elements[i]; } | 
 |   thread T& operator[](size_t i) thread { return elements[i]; } | 
 |   const thread T& operator[](size_t i) const thread { return elements[i]; } | 
 |   threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } | 
 |   const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } | 
 |   T elements[N]; | 
 | }; | 
 |  | 
 | struct tint_packed_vec3_f32_array_element { | 
 |   /* 0x0000 */ packed_float3 packed; | 
 |   /* 0x000c */ tint_array<int8_t, 4> tint_pad_1; | 
 | }; | 
 |  | 
 | struct tint_ExternalTextureParams_packed_vec3 { | 
 |   /* 0x0000 */ uint numPlanes; | 
 |   /* 0x0004 */ uint doYuvToRgbConversionOnly; | 
 |   /* 0x0008 */ tint_array<int8_t, 8> tint_pad; | 
 |   /* 0x0010 */ float3x4 yuvToRgbConversionMatrix; | 
 |   /* 0x0040 */ tint_GammaTransferParams gammaDecodeParams; | 
 |   /* 0x0060 */ tint_GammaTransferParams gammaEncodeParams; | 
 |   /* 0x0080 */ tint_array<tint_packed_vec3_f32_array_element, 3> gamutConversionMatrix; | 
 |   /* 0x00b0 */ float3x2 sampleTransform; | 
 |   /* 0x00c8 */ float3x2 loadTransform; | 
 |   /* 0x00e0 */ float2 samplePlane0RectMin; | 
 |   /* 0x00e8 */ float2 samplePlane0RectMax; | 
 |   /* 0x00f0 */ float2 samplePlane1RectMin; | 
 |   /* 0x00f8 */ float2 samplePlane1RectMax; | 
 |   /* 0x0100 */ uint2 apparentSize; | 
 |   /* 0x0108 */ float2 plane1CoordFactor; | 
 | }; | 
 |  | 
 | struct tint_module_vars_struct { | 
 |   texture2d<float, access::sample> arg_0_plane0; | 
 |   texture2d<float, access::sample> arg_0_plane1; | 
 |   const constant tint_ExternalTextureParams_packed_vec3* arg_0_params; | 
 | }; | 
 |  | 
 | float3 tint_GammaCorrection(float3 v, tint_GammaTransferParams params) { | 
 |   float3 const v_1 = float3(params.G); | 
 |   return select((sign(v) * (powr(((params.A * abs(v)) + params.B), v_1) + params.E)), (sign(v) * ((params.C * abs(v)) + params.F)), (abs(v) < float3(params.D))); | 
 | } | 
 |  | 
 | float4 tint_TextureLoadExternal(texture2d<float, access::sample> plane_0, texture2d<float, access::sample> plane_1, tint_ExternalTextureParams params, uint2 coords) { | 
 |   float2 const v_2 = rint((params.loadTransform * float3(float2(min(coords, params.apparentSize)), 1.0f))); | 
 |   uint2 const v_3 = uint2(v_2); | 
 |   float3 v_4 = 0.0f; | 
 |   float v_5 = 0.0f; | 
 |   if ((params.numPlanes == 1u)) { | 
 |     float4 const v_6 = plane_0.read(v_3, 0u); | 
 |     v_4 = v_6.xyz; | 
 |     v_5 = v_6.w; | 
 |   } else { | 
 |     float const v_7 = plane_0.read(v_3, 0u).x; | 
 |     v_4 = (float4(v_7, plane_1.read(uint2((v_2 * params.plane1CoordFactor)), 0u).xy, 1.0f) * params.yuvToRgbConversionMatrix); | 
 |     v_5 = 1.0f; | 
 |   } | 
 |   float3 const v_8 = v_4; | 
 |   float3 v_9 = 0.0f; | 
 |   if ((params.doYuvToRgbConversionOnly == 0u)) { | 
 |     v_9 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_8, params.gammaDecodeParams)), params.gammaEncodeParams); | 
 |   } else { | 
 |     v_9 = v_8; | 
 |   } | 
 |   return float4(v_9, v_5); | 
 | } | 
 |  | 
 | float4 textureLoad2d(texture2d<float, access::sample> texture_plane0, texture2d<float, access::sample> texture_plane1, tint_ExternalTextureParams texture_params, int2 coords) { | 
 |   return tint_TextureLoadExternal(texture_plane0, texture_plane1, texture_params, min(uint2(coords), ((texture_params.apparentSize + uint2(1u)) - uint2(1u)))); | 
 | } | 
 |  | 
 | tint_ExternalTextureParams tint_load_struct_packed_vec3(const constant tint_ExternalTextureParams_packed_vec3* const from) { | 
 |   uint const v_10 = (*from).numPlanes; | 
 |   uint const v_11 = (*from).doYuvToRgbConversionOnly; | 
 |   float3x4 const v_12 = (*from).yuvToRgbConversionMatrix; | 
 |   tint_GammaTransferParams const v_13 = (*from).gammaDecodeParams; | 
 |   tint_GammaTransferParams const v_14 = (*from).gammaEncodeParams; | 
 |   tint_array<tint_packed_vec3_f32_array_element, 3> const v_15 = (*from).gamutConversionMatrix; | 
 |   float3x3 const v_16 = float3x3(float3(v_15[0u].packed), float3(v_15[1u].packed), float3(v_15[2u].packed)); | 
 |   return tint_ExternalTextureParams{.numPlanes=v_10, .doYuvToRgbConversionOnly=v_11, .yuvToRgbConversionMatrix=v_12, .gammaDecodeParams=v_13, .gammaEncodeParams=v_14, .gamutConversionMatrix=v_16, .sampleTransform=(*from).sampleTransform, .loadTransform=(*from).loadTransform, .samplePlane0RectMin=(*from).samplePlane0RectMin, .samplePlane0RectMax=(*from).samplePlane0RectMax, .samplePlane1RectMin=(*from).samplePlane1RectMin, .samplePlane1RectMax=(*from).samplePlane1RectMax, .apparentSize=(*from).apparentSize, .plane1CoordFactor=(*from).plane1CoordFactor}; | 
 | } | 
 |  | 
 | void doTextureLoad(tint_module_vars_struct tint_module_vars) { | 
 |   float4 res = textureLoad2d(tint_module_vars.arg_0_plane0, tint_module_vars.arg_0_plane1, tint_load_struct_packed_vec3(tint_module_vars.arg_0_params), int2(0)); | 
 | } | 
 |  | 
 | kernel void compute_main(texture2d<float, access::sample> arg_0_plane0 [[texture(0)]], texture2d<float, access::sample> arg_0_plane1 [[texture(1)]], const constant tint_ExternalTextureParams_packed_vec3* arg_0_params [[buffer(2)]]) { | 
 |   tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0_plane0=arg_0_plane0, .arg_0_plane1=arg_0_plane1, .arg_0_params=arg_0_params}; | 
 |   doTextureLoad(tint_module_vars); | 
 | } |