| commit | 00fb9db14a6721c593be7a00a17e0d9d87649b9f | [log] [tgz] |
|---|---|---|
| author | dan sinclair <dsinclair@chromium.org> | Thu Aug 28 17:25:07 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 28 17:25:07 2025 -0700 |
| tree | 04f4116d91630c89146ab6ede9bafd04cbb702ad | |
| parent | 4b59bc54663ef65bbb1f1a63be5059ec8de84f4e [diff] |
Add arrayLength parsing for resource_binding Add the intrinsic for `arrayLength` with a `resource_binding`. Bug: 439626491 Change-Id: I92c86669f930a2a3096136002014ae9ec358eef3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/259494 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.