| @group(0u) @binding(2u) var v : sampler; | |
| @group(0u) @binding(0u) var v_1 : texture_2d<f32>; | |
| @group(0u) @binding(0u) var v_2 : texture_2d<f32>; | |
| @group(0u) @binding(3u) var v_3 : sampler; | |
| @compute @workgroup_size(1u, 1u, 1u) | |
| fn alpha() { | |
| } | |
| @compute @workgroup_size(1u, 1u, 1u) | |
| fn beta() { | |
| } |