blob: 63c66a4e598cbf53faedd0868e47e4f21f1fb053 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
@group(1) @binding(0) var arg_0 : texture_storage_1d<rg32uint, read_write>;
fn textureLoad_a5c4e2() -> vec4<u32> {
var arg_1 = 1i;
var res : vec4<u32> = textureLoad(arg_0, arg_1);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_a5c4e2();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_a5c4e2();
}