blob: 60d603530cb4ceda76b98562ff30edfa2dc8d005 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture3d<float, access::read_write> arg_0;
};
void textureStore_036d0e(tint_module_vars_struct tint_module_vars) {
int3 arg_1 = int3(1);
float4 arg_2 = float4(1.0f);
float4 const v = arg_2;
tint_module_vars.arg_0.write(v, uint3(arg_1));
const_cast<texture3d<float, access::read_write>thread &>(tint_module_vars.arg_0).fence();
}
fragment void fragment_main(texture3d<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_036d0e(tint_module_vars);
}
kernel void compute_main(texture3d<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_036d0e(tint_module_vars);
}