blob: de374e5c3e68cbe14a4ebcff6335a550b24648b2 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture2d_array<uint, access::read_write> arg_0;
};
void textureStore_0ade9a(tint_module_vars_struct tint_module_vars) {
uint2 arg_1 = uint2(1u);
uint arg_2 = 1u;
uint4 arg_3 = uint4(1u);
tint_module_vars.arg_0.write(arg_3, arg_1, arg_2);
const_cast<texture2d_array<uint, access::read_write>thread &>(tint_module_vars.arg_0).fence();
}
fragment void fragment_main(texture2d_array<uint, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_0ade9a(tint_module_vars);
}
kernel void compute_main(texture2d_array<uint, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_0ade9a(tint_module_vars);
}