blob: e4d46dc2c9a5decc6c1f41d57821b0e83649b2df [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture3d<float, access::read_write> arg_0;
};
void textureStore_b4389e(tint_module_vars_struct tint_module_vars) {
uint3 arg_1 = uint3(1u);
float4 arg_2 = float4(1.0f);
tint_module_vars.arg_0.write(arg_2, arg_1);
const_cast<texture3d<float, access::read_write>thread &>(tint_module_vars.arg_0).fence();
}
fragment void fragment_main(texture3d<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_b4389e(tint_module_vars);
}
kernel void compute_main(texture3d<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_b4389e(tint_module_vars);
}