#include <metal_stdlib> | |
using namespace metal; | |
half subgroupShuffle_b0f28d() { | |
half res = simd_shuffle(1.0h,1); | |
return res; | |
} | |
fragment void fragment_main(device half* tint_symbol [[buffer(0)]]) { | |
*(tint_symbol) = subgroupShuffle_b0f28d(); | |
return; | |
} | |
kernel void compute_main(device half* tint_symbol_1 [[buffer(0)]]) { | |
*(tint_symbol_1) = subgroupShuffle_b0f28d(); | |
return; | |
} | |