#version 310 es | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void unused_entry_point() { | |
return; | |
} | |
struct S { | |
vec3 val[3]; | |
}; | |
void a() { | |
ivec4 a_1 = ivec4(0); | |
int b = a_1.x; | |
ivec4 c = a_1.zzyy; | |
S d = S(vec3[3](vec3(0.0f), vec3(0.0f), vec3(0.0f))); | |
vec3 e = d.val[2].yzx; | |
} | |